12/30/2023 0 Comments Autobot jazz politicalCholmondeley then set his sights on the ultimate trophy, the head of Optimus Prime. In the episode "Prime Target", the big game hunter Lord Cholmondeley captured a secret Soviet jet, leading to panic or possibly war. The Autobots aided the natives to escape the explosion and helped them settle in another area of the moon. Vowing to not let the Autobots gain the crystals, Astrotrain set up a chain reaction destroying them. The trip to Titan drained Omega of most of his energy, but Perceptor and Jazz were able to gather enough crystals to reactivate Omega and defeat the three Decepticons. Astrotrain set himself up as the chief god of the moon and forced the natives to gather energy crystals. Optimus Prime sent Omega Supreme along with Perceptor and Jazz. Crashing on Saturn's moon Titan, the local priests worshipped the Decepticons as "Sky Gods", but rebels were able to reactivate Cosmos and call for aid from the Autobots. In the episode "The God Gambit", Cosmos collected data in space on a potential new power source, but was attacked by Astrotrain, Thrust and Starscream. But thanks to his new sound system and Sparkplug's attitude exchanger, the Autobots were able to be cured and the Decepticons' plans were foiled. In the episode "Attack of the Autobots", he and Bumblebee were the only Autobots to avoid being brainwashed. Jazz then became a regular character throughout the show's first two seasons serving as Optimus Prime's second-in-command ( Ironhide and Prowl seemed to share this role with him though). It reformatted Jazz in the form of an Earth race car. Four million years later, in 1984, a volcanic eruption awakened the Ark's computer, Teletran-I, and it repaired all on board. They were attacked by Megatron's ship, the Nemesis, and crash landed on Earth, where all on board were preserved in emergency stasis. Jazz was among the Autobots who followed Optimus Prime on his mission aboard the Ark. This sometimes leads to disastrous consequences. He's prone to be distracted from his primary assignment by Earthen behavior patterns that he finds interesting. Weaknesses: Although Jazz's firepower and strength are weak relatives to that of some of the other Autobots, he more than compensates with his daring and skill. His biggest asset is the versatility and cleverness he possesses in using the resources at his disposal. He has been known to glide for more than 3000 feet using his rear-mounted ailerons. He can also use a combination of his overhead flame-thrower (maximum range of 250 feet), full-spectrum front grill beacon and 180 dB stereo speakers to create a spectacular, disorienting light and sound show. 9 miles from target, and he can shoot it from virtually any physical position he may be in with equal effectiveness. He'd rather dazzle you with style than accomplish a mission the easy way.Ībilities: In robot mode, Jazz can use his solar-powered photon rifle with deadly accuracy up to a distance of. He's often given the most dangerous assignments, and, with characteristic coolness, usually pulls them off using something out of his seemingly bottomless bag of tricks. His knowledge of Earthen ways and his easy adaptability to Earthen environments make him the indispensable right-hand man of his commander, Optimus Prime. He's a confirmed Earthen culture junkie - he can talk fluently about ballet or break-dancing (although he prefers the latter), and he's always on the lookout for more stuff to turn on to. Profile: Jazz would be cruising down Bourbon Street in New Orleans or be double-parked outside a cellar club in Greenwich Village soaking up the local sounds if he weren't in the middle of a war. Jazz was one of the favorite Autobots of IGN. He sometimes is depicted as a combiner, and becomes the arm of Grimlock Super Robot or the leg of a combiner commanded by Elita-1. Jazz is a special operations agent of the Autobot forces. Jazz sometimes forms an unnamed Inferno Combiner with Inferno, Moonracer, Sludge and Slag. " Do it with style or don't bother doing it."Īction Masters, Deluxe vehicles, Legends, Pretenders, Spy Changers Generation 1 Jazz in Transformes: Legends card game
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